local CommonOHOH = _G.CommonOHOH;
local M = CommonOHOH.class.new(script, CommonOHOH.files.Monster(),script.Parent.Name);

function M.new(...)
	return M(...);
end;

function M.ctor(self,obj,battle,...)
    M.super.ctor(self,obj,battle,...);

end;


function M.dtor(self)

	M.super.dtor(self);
end;


return M
